Working with the Canvas
Basics of the Canvas
The canvas is the work area used to display and edit your capture. Initially, your capture takes up the entire canvas. Moving the crop handles (small white squares around the outside of your capture) or adjusting the canvas size on the Image tab gives you extra space to work on or crops your capture by removing canvas.
There are three different ways to zoom your view of the canvas:
- Zoom tool on the Draw tab > Drawing Tools group
- Zoom slider in the lower right corner of the Editor window
- Hold <CTRL> and move the mouse scroll wheel.
By default, the canvas color is transparent. This means any area where the canvas shows is transparent, or see-through, in your saved image (if your file format supports transparency). The canvas color can be changed on the Image tab in the Canvas group.
The default canvas color for captures can be changed in the main Snagit window under Profile Settings pane > Input > Properties > General tab.
Objects on the Canvas
When drawing tools like arrows, stamps, or callouts are used, they create vector objects that float above the canvas. Vector objects are like sticky notes on a picture; they can be moved around without changing what's underneath.
The order of vector objects can be changed using Draw tab > Object group > Arrange or by right-clicking an object and going to the Order submenu. This allows you to change how objects are stacked on top of each other, moving them forward or backward or to the front or back of the pile of all vector objects.
Vector objects can also be made a permanent part of the canvas layer of the capture, so that they cannot be moved or edited. This is called flattening. To flatten a vector object, select the object and go to Draw tab > Object group > Arrange > Flatten, or right-click and select Flatten from the context menu.
When a file is saved in an image format, all vector objects are flattened. To retain vector objects, save a copy of your image as a SNAG file, the Snagit file format. This format retains all vector object information as well as undo information.
Note: When you save your image in a standard file format, vector objects are not flattened immediately in the Editor. Only after closing an image in the Editor or closing Editor itself is the image reloaded as a flattened file. This allows you to make adjustments to the image even after a save, but only if the image or Editor is not closed.
Images can be vector objects as well. Drag a thumbnail of an image from the Open Captures Tray to the canvas to add that image as a vector object. Pasted images or selections also exist on the canvas as vector objects.
The selection tool (Draw tab > Drawing tools group) is used to select a portion of the capture on the canvas. Once a selection is made, you have several options.
- Copy: Use the Copy button on the Draw tab or <CTRL> + C to copy the selection to the Clipboard. If pasted in Snagit Editor, the selection is pasted as a vector object on the canvas.
- Cut: Use the Cut button on the Draw tab or <CTRL> + X to cut the selection out of the canvas and move it to the Clipboard. If pasted in Snagit Editor, the selection is pasted as a vector object on the canvas.
- Drag: Dragging a selection to a new location acts like a cut, removing the selection and moving it to a new location. Unlike using cut and paste, however, dragging a selection does not make a new vector object. Instead, the dragged selection becomes a part of the the canvas after it is moved and deselected, meaning that it can no longer be edited.
- Clone: Hold down <CTRL> while dragging the selected area to move a copy of that selection to a new area, leaving the original selection in place. Like dragging a selected area, this does not make a new vector object. Instead, the dragged and cloned selection becomes a part of the the canvas after it is moved and deselected, meaning that it can no longer be edited.